![]() The great thing with the generation of C&C games is that we have a fairly accurate IGT available if people really feel the need to remove loading times but I don't think this should be an issue. On timing: Any% (campaign) runs should be completed using RTA where as IL's should use IGT. I genuinely doubt anyone will run this game on a console version. As long as it is an officially released unmodified version I believe it is fine. If I think about some games that allow glitches only on foreign language releases then people pick those because they are faster. If 1.0 is the fastest then is obviously that makes the most sense. On versions: You should always try an run the fastest version. Just a quick reply to all of this, firstly I'm always excited to hear about more people speed running C&C so welcome aboard! I hope we can get along well and find strats and tricks to optimize this game well. We could also implement an IL leaderboards to solve this issue. I'm not trying to run Mathgodpi down, the "run" is really good and I love his work and strats, but it would be unfair to let this on the leaderboard, as it is a compilation fo ILs and allowing that as a run is IMO dumb except if you allow segmented runs, but that should be in another category. It is a compiliation of ILs put together in one video and not a run from the beginning of the game to the end in one segment. I do not want to insult anyone, but the current (and only) run on scrin campaign is not an actual run. It's probably best to have 2 separate categories, one for fastest completion on easy or normal ( sorta any%) and one for completing with all bonus missions ( Intel Entries ? if they aren't dumb ) on hard ( sorta 100% ). It makes sense to make a category for each campaign, but what difficulty should we use and how about bonus missions / Intel Entries ? ![]() RTA would solve the issue of saving/ failing a mission, but you get a small advantage with a faster PC through loads, but could be neglected if it is minimal.IGT would allow for fair competition regardless of how good your PC is as loads are not counted, but you can't weight in saves or restarting missions properly. ![]() The next topic to discuss is about the timing method: We allow all versions as this might allow for maybe more glitches making the run faster and more interesting.We only allow 1.09 version as it is the most up to date and allows for fair completition between PC and X360 runners (afaik 360 version is patched 1.09, correct me if I'm wrong).I know there are many versions as from 1.00 original to the patched 1.09 version. So how do we define the rules for this game ? I know there is not much competition here, but we should apply some rules to have a fair competition. I plan to pick up the PC version of this game somewhat soonish (maybe in a week, maybe in a month or even later). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |